A bright, tactile reel-spinning game built around collecting themed symbol sets and unlocking new boards.
We play the odd and overlooked games that never make the front page, then tell you what they actually feel like in your hands. Lately we put a lot of hours into Legends of Slots, and you'll find our full notes here along with dozens of other picks across every genre.
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Casual · 4.2★
Nothing gets a verdict here until someone on the team has put real hours into it. No copy-pasted press blurbs.
Studios can't buy a spot in our catalogue or nudge a rating. The order is just our own taste.
We don't only chase puzzles. Racing, RPGs, card games, strategy, the lot. If it's good, it's in.
A bright, tactile reel-spinning game built around collecting themed symbol sets and unlocking new boards.
A compact party RPG with turn-based fights and a surprisingly dark overworld story.
A turn-based tactics game on hex maps where terrain decides everything.
An arcade drift racer with buttery tilt controls and a great synth soundtrack.
A moody exploration adventure through a sunken town, light on combat and heavy on atmosphere.
A gentle town-building sim where everything looks like it's cut from folded paper.
Emberfall Saga does something clever: it gives you a full party RPG that respects the fact you're on a phone. Battles are turn-based, menus are big and readable, and you can set the pace to fast when you've got the hang of a fight. I didn't expect to care about the story, but the writing has a melancholy edge that pulled me along for the whole 15 hours.
The reel-spinner that quietly turned into my commute game.
You don't need 80 hours free to enjoy a role-playing game on mobile.
Everyone says they hate them, but good ones change your mind.
Sometimes the right game is the one that asks almost nothing of you.
«A bright, tactile reel-spinning game built around collecting themed symbol sets and unlocking new boards.»
«A compact party RPG with turn-based fights and a surprisingly dark overworld story.»
«A turn-based tactics game on hex maps where terrain decides everything.»
We download a lot and keep the ones that hold our attention past the first couple of days. There's no schedule tied to new releases and no studio decides our list. If something bores us quickly, it quietly doesn't make the catalogue.
No. Nobody can pay for a spot in the catalogue or nudge a rating up. We cover what we actually enjoy playing, and our verdicts are just the opinions of the people who played it.
Please do. Drop us an email with the name and a line about why you like it. We can't promise to cover everything, but we read every suggestion and quite a few of our favourites came in this way, including games like Legends of Slots that we gave a proper week of attention.
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